(revision 7)

This is based on the idea spun off from the streetwars thread. This variation is called "LAN War".

For detailed discussion on this version of the game, have a look at the LAN War thread.

The Basic Rules:


Scoring:

Scores are totalled during and at the end of the game. If you are assassinated before the game ends then feel free to turn in your completed "target" cards and disarmed weapon stickers. This will help speed up the scoring.

Prizes:

Exact prize pot will be calculated once the list of combatants is confirmed. Entrance fee of �3 per person will be placed into a pot. Production costs will be deducted (labels, ink, small admin fee), and the rest will be put up as the prize.

There will also be individual awards for "most kills" and "most disarms" as Winning outright doesn�t necessarily mean you excelled in either of those fields. There will also be certificates for "survivors".

The Detailed Rules:


The Equipment:

You are issued with a couple of non-weapon items. These are:

The Dossier:

The dossier outlines who you are to assassinate. Once you have assassinated them, you retrieve their "Life" sticker, affix it to the dossier. You then inherit their current dossier and may then proceed to hunt down their target.

Life Token:

The life sticker basically designates your one and only life point in this game, once its gone you are out. When you die, you pass this to your assasin who attaches it to their "target dossier". You also hand them your current dossier.


The Weapons:

Bomb:

By far the simplest to use, but also the simplest to check for / disarm. The bomb must be placed on an item that will be sat on / used by your target. For example: you could stick it to their seat, they would then die as soon as they sat down. However, if they checked the chair first, and found the sticker, they will have disarmed it, and you then lose that weapon.

For interactive items like keyboards etc... the bomb is triggered on first use. i.e. if you stick it to the PC, its triggered as soon as they start using it. Obviously you will need to be within visual range of the machine to verify the trigger, and tell them.

Note: You may not attach the bomb to group items like power sockets or switches.

Poison:

A far more subtle approach. Poison is for a food based attack. This is triggered by the target eating / drinking foodstuffs that have been labelled. This is a lot more tricky if you dont know the target.

Again, to disarm this one you just need to identify the label before you consume the food.

Note: you are not allowed to mark any MPUK provided food item (microwave / hot water urn / etc).

Gun:

This is by far the most difficult to disarm (or in this case dodge). This sticker needs to make direct contact with any part of the target.
I.e. you need to attach it to their body. Anywhere is allowed except the sole of the shoe (no placing it sticky side up)

Ideal situations for this would be in a crowd etc.

Once the sticker has made contact with the target both players will enter into a best of three "Rock, Paper, Scissors" to decide if you were any good at aiming your gun.

Note: Be aware, if you miss, you have revealed yourself to your target.

Knife:

This is by far the most difficult to use. Similar to the gun, this sticker needs to make direct contact with the target. I.e. you need to attach it to their body.

The caveat being that *IF* your target catches you, you must partake in a single round of "Rock, Paper, Scissors" to decide if the attack was successful.

Note 1: Be aware, if you are disarmed, you have revealed yourself to your target.

Note 2: The knife cannot be used while your target is sitting at their PC (they would be sitting ducks).






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